A viewport/box edge or direction. Shared by directional features — animation entry/exit (UIAnimation fly presets), callout tails, docking sides.

An enum abstract over Int, so it is just an Int at runtime. Usable unqualified where a UIEdge is expected; from/to Int keep it interchangeable with plain ints.

Variables

@:value(cast 3)@:impl@:enuminlineread onlyBOTTOM:UIEdge = 3

@:value(cast 0)@:impl@:enuminlineread onlyLEFT:UIEdge = 0

@:value(cast 2)@:impl@:enuminlineread onlyRIGHT:UIEdge = 2

@:value(cast 1)@:impl@:enuminlineread onlyTOP:UIEdge = 1