A named cursor shape, the friendly vocabulary for UIComponent.hoverCursor and
UICursors.set.
An enum abstract over String carrying OpenFL's cursor ids, with an implicit @:to
MouseCursor so it drops straight into any OpenFL cursor slot (comp.hoverCursor =
UICursor.MOVE). OpenFL only exposes ARROW/AUTO/BUTTON/HAND/IBEAM as public
MouseCursor members; the rest here (move, wait, resize, crosshair) ride OpenFL's
from String on their underlying ids.
DEFAULT— auto (shape chosen by the object under the pointer)ARROW— plain arrowCLICK— button-press hand (whatUIButtonuses)GRAB— open/dragging handTEXT— I-beamMOVE— four-way moveWAIT— busy/waitCROSSHAIR— crosshairRESIZE_H/RESIZE_V— horizontal / vertical resizeRESIZE_NESW/RESIZE_NWSE— diagonal resize
Static methods
staticinlinetoMouseCursor(this:String):MouseCursor
The OpenFL cursor this maps to (implicit; lets a UICursor fill any MouseCursor slot).